Explore AI generated designs, images, art and prompts by top community artists and designers.

Just as the poolside settles into silence after their legendary flex-off , something shifts. Both towering blondes glance at each other — then their bodies *begin to grow again*. Slowly at first , then with mounting speed and intensity , they expand far beyond their already superhuman proportions. Every muscle group swells outward in perfect anatomical symmetry , pushing fabric to the edge and beyond. Their golden and silver micro bikinis somehow cling on , stretched taut but still concealing the essentials as their frames become titanic. Veins erupt across their bodies like lightning bolts , chest rising with each breath like twin monuments , arms thickening to the width of tree trunks , backs widening into monstrous wings of muscle. Their thighs crash together , calves swell into split diamonds , and every inch of skin glistens with heat and sweat. The stone beneath them begins to crack under their weight. Their long platinum hair flows wildly behind them in the summer breeze , framing faces of flawless beauty — calm , controlled , godlike — as they ascend into their final forms. Together , they strike a final pose: one performs a full overhead flex , arms high and fists clenched , while the other performs a powerful side-chest pose , her upper body twisting to show off striated pecs and bulging obliques. Behind them , the sky glows with refracted light , and the pool reflects their impossible forms like a dream. Shot on Canon EOS R5 , 24mm f/1.4 lens , ultra-wide full-body angle , ISO 100 , f/2.0 , 1/2000 shutter speed , dramatic low-angle perspective. 8K ultra-photorealistic , hyper-detailed skin texture , anatomical enhancement , extreme muscular realism , cinematic lens flare , atmospheric depth , full HDR lighting. --no cartoon , anime , painting , blur , nudity , over-smoothing , distortions , uncanny facial features , stylization ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

Render a realistic spherical planet that fills the frame , with fictional , non-Earth landmasses. The landmasses should be textured and colored based on the provided example images. Instead of oceans , leave all non-land areas as clean alpha transparency. The result should be a full 3D planet — not a flat map — with only the continents visible , and the rest of the globe fading into alpha where water would be. No stars , no space , no atmosphere , no background — just the planet on alpha ,

A full-body 3D model of a realistic anthropomorphic dog-bulldog standing upright , arms in hoodie pockets , wearing a casual hooded sweatshirt with the hood up , detailed fur texture (short-haired tabby) , realistic facial features with expressive eyes , relaxed pose , suitable for 3D printing , solid base under feet , neutral stance , medium-poly with clean mesh topology , no texture stretching , STL-ready ,

A full-body futuristic motorcycle suit , highly detailed , with articulated joints. The suit is primarily matte black with silver accents and trim. Each joint—shoulders , elbows , knees , and fingers—is reinforced with intricate silver mechanical plating , showing visible articulation mechanisms. The suit has a sleek , armored design with aerodynamic contours , a high-tech helmet with a reflective visor , and subtle LED highlights along the chest and limbs. The overall appearance is both tactical and stylish , designed for speed and protection. Background minimal or dark to highlight the suit details. ,

TV Wall Unit Design Overall Dimensions: The wall unit spans a total width of 3.5 meters and a height of 1.9 meters. Materials and Colors: The main material is beige chipboard , used across the central portion of the wall for a clean and modern aesthetic. On the left side , the beige chipboard transitions into dark wood slats made from engineered wood , creating a striking visual contrast and adding texture. Central Features: A gas fireplace is embedded at floor level , with a depth of 30 cm. Above the fireplace , a protective wooden shelf is installed , positioned 50 cm above it to ensure safety and complement the design. A 70-inch TV is mounted above the shelf , perfectly centered to serve as the focal point of the wall unit. Right Section: On the right side , there is a full-height storage cabinet (reaching the ceiling) with a width of 50 cm , offering additional functionality and a balanced layout. ,

A full-body 3D render of a stylish female character in a relaxed standing pose , with a sleek red bob haircut without fringe , a sparkling glitter bandaid on her nose , dressed in a green magical glitter dress inspired by Winx fairies , model physique not sexy , dark green eyes , full lips , posed neutrally with arms by her side , in a clean studio backdrop , elegant and calm atmosphere , soft daylight illumination , shot with a Sony Alpha 7R IV , 35mm f/1.8 lens , high-contrast vivid colors with reflective glitter effects ,

Generate a wide-angle shot from a high vantage point , showing the entire seascape with the horizon centered in the frame. A full body shot of a Squirrel Girl singing with a sumbrero on stands on a treehouse ledge beside a mountain. Background of white capped mountains in the style of Thomas Kinkade ,

The character in the picture has the face of Tifa from Final Fantasy. She has long black hair and is wearing chest-wrapping cloth strips. Her whole body is covered in sweat , and her clothes are soaked through. It is a full-body portrait of the character. She is in a blurred Japanese-style courtyard set against a high-definition cyberpunk background.The realism of the character is enhanced , showing the whole body down to the feet. The slender waist is emphasized , and the curve of the abdomen is strengthened. ,

The face of the character in the picture is like that of Hinata Hyuga from Naruto , with light white pupils that have no obvious iris. The hair is long , black-purple in color , and styled in a hime cut. The complexion is rosy , and the skin has a texture like white porcelain. The character is dressed in strips of cloth , with a chest wrap. The body shape is like that of Tsunade. The whole body is sweating profusely , and the clothes are soaked through with sweat. There is a Konoha symbol around the neck. It is a full-body portrait of the character , located in a blurred Japanese-style courtyard. The scene is in high definition with a cyberpunk background. The character is lying on the ground and viewed from a low angle. Enhance the realism of the character's hair , showing the entire body down to the feet. Strengthen the slender waist and emphasize the abdominal curve. Increase the cup size of the chest by ten cups , and make the chest hang naturally. ,

A full-body shot of an elegant Maghrebi woman standing in a softly lit bedroom. She is turned slightly to the side with a natural , graceful pose , one hand resting on her hip , the other brushing back her long dark wavy hair. She has warm matte skin and wears a slightly unbuttoned brown blouse tucked into a fitted outfit that flatters her curves. She wears striking black platform stripper heels that are fully visible and emphasized in the composition. Her jewelry includes three large , ornate oriental rings (on index , middle , and ring fingers) , multiple gold and beaded bracelets , and a bold statement necklace. The camera angle is slightly low to enhance her height and showcase the heels. The background is softly blurred with warm lighting and a bed in the distance. Fashion photography style , cinematic lighting , high realism ,

A full body shot of a thick Latina woman lying on a king-size bed with silk sheets , wearing a white negligee. The background is a luxury penthouse suite with floor-to-ceiling windows , overlooking a glittering cityscape at night. The scene is bathed in dark , cinematic lighting , creating a sense of intimacy and allure. The style is reminiscent of a glamorous Hollywood film from the 1940s , with a touch of modern hyperrealism and cinematic lighting. ,

A full body shot of a thick Latina woman lying on a king-size bed with silk sheets , wearing a white negligee. The background is a luxury penthouse suite with floor-to-ceiling windows , overlooking a glittering cityscape at night. The scene is bathed in dark , cinematic lighting , creating a sense of intimacy and allure. The style is reminiscent of a glamorous Hollywood film from the 1940s , with a touch of modern hyperrealism and cinematic lighting. ,

A full body shot of a thick Latina woman lying on a king-size bed with silk sheets , wearing a white negligee. The background is a luxury penthouse suite with floor-to-ceiling windows , overlooking a glittering cityscape at night. The scene is bathed in dark , cinematic lighting , creating a sense of intimacy and allure. The style is reminiscent of a glamorous Hollywood film from the 1940s , with a touch of modern hyperrealism and cinematic lighting. ,

A full body shot of a voluptuous Latina woman with fiery red hair , reclining on a chaise lounge in a vintage jazz club , wearing a sequined flapper dress and holding a glass of champagne. The club is dimly lit with soft , romantic lighting , casting dramatic shadows on the walls. The style is inspired by the sensual paintings of Tom Wesselmann and the glamorous photography of Lillian Bassman , with a touch of modern hyperrealism and cinematic lighting. ,

A full body shot of a voluptuous Latina woman with fiery red hair , reclining on a chaise lounge in a vintage jazz club , wearing a sequined flapper dress and holding a glass of champagne. The club is dimly lit with soft , romantic lighting , casting dramatic shadows on the walls. The style is inspired by the sensual paintings of Tom Wesselmann and the glamorous photography of Lillian Bassman , with a touch of modern hyperrealism and cinematic lighting. ,